KCD Assassination Missions - Full Open Source

KCD Assassination Missions - Full Open Source

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KCD Assassination Missions – Full Open Source

Take full control of the KCD Assassination Missions system with the Full Open Source version.

This package includes the complete editable source code without escrow protection, allowing you to fully customize, expand, redesign, and integrate the resource into your own FiveM server.

The script provides randomized multi-step assassination contracts with target searches, investigation objectives, evidence collection, multiple elimination methods, persistent cooldowns, Hardcore missions, team support, and a configurable KCD-style UI.

Full Open Source

With this version you receive:

  • Full access to the complete source code
  • No Asset Escrow protection
  • Editable client-side Lua
  • Editable server-side Lua
  • Editable configuration
  • Editable HTML, CSS and JavaScript
  • Full NUI customization
  • Ability to add your own missions
  • Ability to modify mission logic
  • Ability to integrate your own systems
  • Suitable for developers and highly customized servers

You are not limited to the default configuration and can modify the resource to fit your own server structure.


Main Features

Randomized Missions

Every contract can be selected randomly.

The system can prevent the same mission from appearing immediately again and also supports randomized offers after resource restarts.

Mission types can contain multiple objectives such as:

  • Acquire an item
  • Search for a target
  • Eliminate a target
  • Investigate a crime scene
  • Collect evidence
  • Retrieve elimination confirmation
  • Return to the contractor
  • Receive the final reward

Target Search System

Targets are not simply marked with an exact waypoint.

Players receive a search area and must locate the target themselves.

A target can be discovered when:

  • The player gets close enough to the target
  • The target is visibly detected on the player's screen

Once discovered, the assassination objective begins.


Multiple Elimination Modes

Contracts can use different elimination requirements.

Silent

The target must be eliminated quietly, for example with a suppressed weapon or melee attack.

Timed

Once the target has been discovered, the player only has a limited amount of time to complete the elimination.

Neutral

The player can decide how the target should be eliminated.

Mission creators can configure which modes are available for every contract.


Elimination Confirmation

Killing the target is not automatically enough to complete the contract.

After the elimination, players must approach the body and collect an Elimination Confirmation.

This confirmation is required before the contract can be completed and the reward can be collected from the contractor.


Crime Scene Investigation

Contracts can include investigation objectives.

Players may have to:

  • Search crime scenes
  • Inspect mission props
  • Collect evidence
  • Locate documents
  • Find mission-related objects

Evidence objectives can contain multiple individual items that must all be collected before the mission continues.


Hardcore Missions

Each contract has a configurable chance to become a HARDCORE Mission.

Hardcore contracts can remove navigation assistance such as:

  • World markers
  • Evidence markers
  • Exact map routes
  • Investigation markers

Players must then rely on visible props, the environment and mission information instead of simply following markers.

The Hardcore probability is completely configurable.


Mission HUD

During an active mission, a compact KCD mission interface is displayed at the top of the screen.

It can show:

  • Current objective
  • Current mission step
  • Total mission steps
  • Current team size
  • Elimination mode
  • Countdown timers
  • Hardcore status
  • Evidence progress

The interface uses the KCD blue-focused design with pink accents and no color gradients.

Because this is the Full Open Source version, the complete interface can be redesigned.


Solo & Team Missions

Missions can be played alone or with another player.

Team progress is synchronized, including:

  • Mission steps
  • Target discovery
  • Target elimination
  • Investigation progress
  • Evidence collection
  • Elimination confirmation

Mission objectives are not completed multiple times just because two players are participating.


Persistent Cooldown System

The resource includes configurable mission cooldowns.

Default configuration:

Successful Contract:
2 Hour Cooldown

Cancelled Contract:
30 Minute Cooldown

Cooldowns can persist across resource and server restarts.


Mission Cancellation

Active contracts can be cancelled by returning to the assassination contractor.

Cancelling a mission applies a separate configurable cooldown.

For team contracts, the mission can be cancelled for the entire team.


Admin Commands

Example administrative commands include:

/kcdresetcooldown [ID]

Reset a player's Assassination Missions cooldown.

/kcdrestetcooldown [ID]

Alternative cooldown reset command.

/kcdassassinationreroll

Generate a new mission offer.

Admin permissions can be configured using ACE permissions and supported ESX groups.


Fully Configurable

You can configure:

  • Contractor NPC
  • NPC model
  • NPC location
  • Interaction distance
  • Mission locations
  • Search areas
  • Target locations
  • Target models
  • Guards
  • Guard weapons
  • NPC armor
  • NPC accuracy
  • Investigation locations
  • Evidence locations
  • Evidence props
  • Mission rewards
  • Elimination modes
  • Timed mission limits
  • Hardcore chance
  • Hardcore restrictions
  • Marker visibility
  • Interaction distances
  • Mission cooldowns
  • Cancel cooldowns
  • Admin permissions
  • Mission selection behavior
  • Inventory integration
  • UI behavior

And with the Full Open Source version, you can go far beyond the available configuration options and directly modify the underlying systems.


Requirements

  • ESX
  • ox_lib
  • ox_inventory recommended

The resource is designed to be adapted and extended depending on your server setup.


Full Open Source Edition

This product is intended for server owners and developers who want maximum control over the resource.

You receive the complete editable version of KCD Assassination Missions, giving you the freedom to customize the mission system for your own FiveM project.

KCD Assassination Missions – Full Open Source
Random Contracts. Multiple Objectives. Hardcore Missions. Full Control.